Crimson Mud 2





RACE: Human       Desc: Human    Size: NORMAL

	The most common of races. They can master almost any skill, though
they lack any special abilities or attributes, they do not have
impairments that could hinder them.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 22| 22| 22| 22| 22| 22|    2500|    2500|    2500|
Adjustments: |   |   |   |   |   |   |        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      23|      90|     100|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Dwarf       Desc: Dwarf    Size: SMALL

	Dwarves are sturdy demihumans who are short, stocky and muscular with the
ability to regenarate faster than other races and can see in the dark. Both
males and females value their beards and keep them neatly groomed.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 19| 20| 18| 23| 20|    2500|    2500|    2500|
Adjustments: | +1| -1| +1| -3| +2| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      24|      50|      88|
Dmgroll is adjusted by    +1
Hitpoint regeneration is 150% of normal.
Mana regeneration is 50% of normal.
Movement regeneration is 150% of normal.
Food usage is 150% of normal with a max of 30.
Thirst usage is 150% of normal with a max of 30.
sobering is 250% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Gnome       Desc: Gnome    Size: SMALL

	Kin to dwarves, gnomes are noticeably smaller than their distant cousin. Most
gnomes have dark tan or brown skin and white hair. They have a lively and sly
sense of humor, especially for practical jokes.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 21| 24| 22| 20| 21| 23|    2500|    2500|    2500|
Adjustments: | -1| +3| +2|   |   |   |        | +2/lev|        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      80|      75|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 200% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 50.
Thirst usage is 100% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Halfling       Desc: Halfg    Size: SMALL

	Halflings are short, generally plump people, very much like small humans. Their
faces are round and broad and often quite florid. Their hair is typically curly
and the tops of their feet are covered with coarse hair.  They like to be 
barefooted.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 18| 20| 21| 23| 18| 24|    2500|    2500|    2500|
Adjustments: | -2|   |   | +2| -2| +2|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      19|      87|      95|
AC is adjusted by   -20
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 45.
Thirst usage is 150% of normal with a max of 30.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
  45.  sneak                 level: 1
  47.  steal                 level: 5
Race has the following limits on proficiences/spells:
    none







RACE: Half Giant       Desc: HlfGi    Size: LARGE

	Half Giants usually have tended to roam alone in the hills.  They are
nothing like as large and powerful as full giants, but are nonetheless
much more powerful than humans.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 25| 16| 16| 16| 24| 20|    2500|    2500|    2500|
Adjustments: | +3| -1| -1|   | +2| -2|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      30|      20|     103|
Hitroll is adjusted by    +1
Dmgroll is adjusted by    +1
AC is adjusted by   +10
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 350% of normal with a max of 150.
Thirst usage is 350% of normal with a max of 150.
sobering is 50% of normal with a max of 80.
Race has the following default spells:
    none
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Pixie       Desc: Pixie    Size: SMALL

	Pixies are elfin creatures, about 2.5 feet tall. When visible, their facial
features resemble those of Elves. They have two silver wings that enable
them to fly and being so small, they are also able to sneak with ease.
Sneak(1).  Airwalk(5).  Only equipment flagged "small".

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 14| 22| 18| 25| 14| 19|    2500|    2500|    2500|
Adjustments: | -2| +1|   | +2| -2| -2|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      15|      79|     105|
Hitroll is adjusted by    +1
AC is adjusted by   -40
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 50% of normal with a max of 17.
Thirst usage is 50% of normal with a max of 17.
sobering is 50% of normal with a max of 17.
Race has the following default spells:
    darksight
    sanctuary major
Race gets the following skills/spells:
  45.  sneak                 level: 1
  203.  airwalk               level: 5
Race has the following limits on proficiences/spells:
    none




	
	

RACE: Demon       Desc: Demon    Size: NORMAL

	Demons are evil creatures. In the dark, their eyes can be noticeable as they
glow red. They have a dark pink to deep red skin with shiny black horns. To
lose a horn is a great dishonor in the realm of demons.
Has to maintain evil alignment

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 21| 20| 21| 23| 18|    2500|    2500|    2500|
Adjustments: | +1|   |   | -2| +1| -1|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      24|      80|      92|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 28.
Thirst usage is 100% of normal with a max of 28.
sobering is 100% of normal with a max of 28.
Race has the following default spells:
    darksight
    demon flesh
Race gets the following skills/spells:
  85.  detect good           level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Snotling       Desc: Snot    Size: SMALL

	One should keep a close eye on a snotling, for they poses the abilities of a
thief to sneak, steal and hide. Their small size also enables them to defend
themselves very well.
50 AC bonus. Can only use equipment flagged "small"

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 13| 14| 14| 21| 13| 18|    2500|    2500|    2500|
Adjustments: |   |   |   | +4| -2| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      27|      61|     101|
AC is adjusted by   -50
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 50% of normal with a max of 18.
Thirst usage is 50% of normal with a max of 18.
sobering is 50% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
  45.  sneak                 level: 1
  46.  hide                  level: 1
  47.  steal                 level: 10
Race has the following limits on proficiences/spells:
    none







RACE: Feline       Desc: Felin    Size: NORMAL

	A race composed mostly of females, they are fierce warriors. Their beauty is
beyond compare and their lust for passion is deadly. Only few have been known
to survive. Their tails are a status symbol to them and kept neatly groomed.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 18| 23| 22| 24| 18| 22|    2500|    2500|    2500|
Adjustments: | -2| +2| +1| +3| -2| +3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      20|      80|     100|
AC is adjusted by   -15
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 20.
Thirst usage is 100% of normal with a max of 20.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  45.  sneak                 level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Troll       Desc: Troll    Size: LARGE

	Trolls are tall creatures and very big. Though their appearance may appear to
be frail, they posses surprising strength. Their arms and legs are ungainly.
The legs end in great three-toed feet, and the hands have sharpened claws.
Can only use equipment flagged "large" One day will be able to eat anything.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 24| 12| 14| 16| 26| 15|    2500|    2500|    2500|
Adjustments: | +3| -7| -3| -1| +4| -5| +3/lev|        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      50|       5|      95|
Dmgroll is adjusted by    +2
AC is adjusted by   +25
Hitpoint regeneration is 300% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 400% of normal with a max of 210.
This race doesn't require drink.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
    regeneration
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: DragonKin       Desc: Dragn    Size: NORMAL

	Kin to dragons, they also posses the power of a dragon to breathe fire. They
make a powerful foe in combat and should not be underestimated. They posses
many abilities yet unknown to them, but are discovered with time.  Despite
thier small wings, dragonkin are unable to fly.  Have breath attacks.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 24| 18| 18| 20| 23| 17|    2500|    2500|    2500|
Adjustments: | +2| -2| -2|   | +2| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      30|      95|
Hitpoint regeneration is 200% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 100.
Thirst usage is 150% of normal with a max of 100.
sobering is 100% of normal with a max of 80.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  64.  gas breath            level: 1
  62.  scales                level: 10
  67.  lightning breath      level: 10
  66.  acid breath           level: 15
  65.  frost breath          level: 20
  63.  fire breath           level: 30
Race has the following limits on proficiences/spells:
    none







RACE: Centaur       Desc: Centr    Size: LARGE

	The appearance of a centaur is unmistakable: they have the upper torso, arms
and head of a human being and the lower body of a large, powerful horse. They
usually like to keep to themselves.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 16| 14| 21| 23| 20|    2500|    2500|    2500|
Adjustments: | +1| +1|   |   |   | -2|        |        |+10/lev|
Minimum/Start|  3|  3|  3|  3|  3|  3|      27|      15|     110|
AC is adjusted by   +15
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 200% of normal.
Food usage is 200% of normal with a max of 50.
Thirst usage is 200% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Merman       Desc: Mermn    Size: NORMAL

	Mermen are marine-dwelling, amphibious humanoids with the upper torso of a
human and the lower torso of a fish. Mermen were humans but were transformed
by unknown powers into their current forms.
Waterwalk.  Breathwater.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 22| 22| 19| 22| 21|    2500|    2500|    2500|
Adjustments: | +1| +1|   | -2|   |   |        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      23|      90|      90|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 30.
Thirst usage is 300% of normal with a max of 30.
sobering is 100% of normal with a max of 30.
Race has the following default spells:
    breathwater
Race gets the following skills/spells:
  62.  scales                level: 1
Race has the following limits on proficiences/spells:
    none







RACE: High Elf       Desc: ElfHi    Size: NORMAL

	High elves, the most common type of elf, are somewhat shorter than men and
slimmer. They are chaotic good. High elves are dark-haired, and their eyes are
always a beautiful, deep shade of green. Their features are delicate and fine.
Must keep a good alignment.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 21| 24| 23| 22| 21| 23|    2500|    2500|    2500|
Adjustments: |   | +2| +1|   | -1| +1|        | +2/lev|        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      22|      93|      95|
Hitroll is adjusted by    +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  18.  detect evil           level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Half Elf       Desc: ElfHf    Size: NORMAL

	Half elves are the most common mixed-race beings. Half elves are usually much
like their elven parent in appearance. They are handsome folk, with the good
features of each of their race. They are taller and heavier than normal elves.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 22| 23| 22| 23| 21| 21|    2500|    2500|    2500|
Adjustments: |   | +1|   |   |   | +1|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      22|      95|      95|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Drow Elf       Desc: Drow    Size: NORMAL

	Drow elves are dreaded, evil creatures that were once a part of the elven
community but now are outcasts.  They have black skin and pale white
hair.  They like to dress usually in black.
Must keep an evil alignment.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 20| 25| 23| 23| 20| 23|    2500|    2500|    2500|
Adjustments: |   | +1|   |   | -1|   |        | +3/lev|        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      24|      90|      95|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  85.  detect good           level: 1
Race has the following limits on proficiences/spells:
    none






RACE: Orc       Desc: Orc    Size: NORMAL

	Orcs are a species of aggressive mammalian carnivores. Orcs vary in appearance,
as they freaquently crossbreed with other species. In general, they resemble
primitive humans with grey-green skin, coarse hair and able to see in the dark.
Berserk (to come).

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 15| 16| 22| 22| 15|    2500|    2500|    2500|
Adjustments: | +1| -2|   |   | +1| -2|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      35|      63|      73|
Dmgroll is adjusted by    +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 30.
Thirst usage is 150% of normal with a max of 28.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  85.  detect good           level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Half Orc       Desc: HfOrc    Size: NORMAL

	Orcs will crossbreed with virtually every humanoid and demihuman species
except Elves, with whom they cannot.  The mongrel offspring of orcs 
and these other species are known as half orcs.  They may pass for ugly
humans 10% of the time.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 22| 21| 22| 22| 22| 20|    2500|    2500|    2500|
Adjustments: |   | -1|   |   | +1| -1|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      30|      70|      75|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 28.
Thirst usage is 100% of normal with a max of 26.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Darkling       Desc: Darkl    Size: NORMAL

	This poisonous race are not to be taken lightly. Their power comes from among
the shadows of the dark that will enable them to recouperate and regenerate.
The light is their fear, they might flee in daylight if one is attacked.
No hp/move/mana gain unless in the dark. Hand damage is poisoness (to come)

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 22| 21| 23| 22| 15|    2500|    2500|    2500|
Adjustments: | +1|   |   | +2| +1| -4|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      23|      90|      95|
Hitroll is adjusted by    +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
This race doesn't require food.
This race doesn't require drink.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Ogre       Desc: Ogre    Size: LARGE

	Big, ugly, greedy humanoids who live by ambush and theft. Their skin colour
ranges from a dead yellow to a dull black-brown, and rare cases of sickly
violet.  Their warts are darker in tone and have purple eyes with white 
pupils. Can only use equipment flagged as "large".

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 24| 22| 18| 19| 23| 15|    2500|    2500|    2500|
Adjustments: | +2| -2|   |   | +1|   | +1/lev|        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      35|      15|      90|
Hitroll is adjusted by    +1
Dmgroll is adjusted by    +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 60.
Thirst usage is 200% of normal with a max of 60.
sobering is 24% of normal with a max of 50.
Race has the following default spells:
    none
Race gets the following skills/spells:
  89.  hunt                  level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Goblin       Desc: Gobln    Size: SMALL

	Though they are smaller than humans, one should not turn their back to these
backstabing sneaks. Goblins have flat faces, broad noses, pointed ears, wide
mouths with small sharp fangs, sloping forehead and dull glazed eyes.
Sneak(1) Backstab(5).

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 17| 20| 19| 23| 17| 16|    2500|    2500|    2500|
Adjustments: |   | -2| -1| +2| -1| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      19|      70|      98|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 150% of normal.
Food usage is 100% of normal with a max of 20.
Thirst usage is 100% of normal with a max of 20.
sobering is 100% of normal with a max of 30.
Race has the following default spells:
    none
Race gets the following skills/spells:
  45.  sneak                 level: 1
  48.  backstab              level: 1
  61.  dodge                 level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Minotaur       Desc: Minot    Size: LARGE

	Minotaurs are huge, well over 7 feet tall, and quite broad and muscular. They
have the head of a bull but the body of a human. They are wild warriors
that can get out of control when in battle, definately something to be feared.
Berserk (to come) Can only use equipment flagged "large".

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 25| 14| 15| 19| 23| 12|    2500|    2500|    2500|
Adjustments: | +2| -4| -2| -1| +2| -5|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      30|      25|      93|
Dmgroll is adjusted by    +1
AC is adjusted by   +20
Hitpoint regeneration is 150% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 300% of normal with a max of 60.
Thirst usage is 200% of normal with a max of 75.
sobering is 100% of normal with a max of 30.
Race has the following default spells:
    none
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Bugbear       Desc: Bugbr    Size: LARGE

	Bugbears are the largest of the goblinoid races. Despite thier great
strength their lack of intelligence has kept them from dominating
the realm.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 29| 12| 12| 18| 25| 10|    2500|    2500|    2500|
Adjustments: | +3| -3| -2| -2| +3| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      75|      10|     120|
Hitroll is adjusted by    +2
Dmgroll is adjusted by    +2
AC is adjusted by  +125
Hitpoint regeneration is 200% of normal.
Mana regeneration is 25% of normal.
Movement regeneration is 125% of normal.
Food usage is 200% of normal with a max of 225.
Thirst usage is 200% of normal with a max of 200.
sobering is 125% of normal with a max of 30.
Race has the following default spells:
    none
Race gets the following skills/spells:
  89.  hunt                  level: 10
  137.  rage                  level: 15
Race has the following limits on proficiences/spells:
    none







RACE: Giant       Desc: Giant    Size: LARGE

	Giants are larger then half Giants, they are very large compared
to Humans and even to Half Giants. They are slow in their movements
but they are much more powerful in their strength. They are not
the most intelligent creatures.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 26| 13| 14| 15| 25| 17|    2500|    2500|    2500|
Adjustments: | +3| -1| -1|   | +3|   |        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|     100|      10|     110|
Hitroll is adjusted by    +1
Dmgroll is adjusted by    +2
AC is adjusted by   +30
Hitpoint regeneration is 200% of normal.
Mana regeneration is 50% of normal.
Movement regeneration is 100% of normal.
Food usage is 400% of normal with a max of 250.
Thirst usage is 400% of normal with a max of 250.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Ravshi       Desc: Ravsh    Size: SMALL

	The Ravshi are a small, rodent-like race with highly developed speed, and 
agility and very strong legs for their size. They are fairly intelligent   
beings, but lack the charisma to live openly among others, and are 
generally socially inept. They must maintain an evil alignment.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 16| 20| 14| 26| 17| 12|    2500|    2500|    2500|
Adjustments: | -1| +1|   | +2| -1| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      20|      66|      89|
AC is adjusted by   -30
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 200% of normal.
Food usage is 150% of normal with a max of 16.
Thirst usage is 150% of normal with a max of 16.
sobering is 100% of normal with a max of 16.
Race has the following default spells:
    darksight
    sense life
Race gets the following skills/spells:
    none
Race has the following limits on proficiences/spells:
    none







RACE: Irda       Desc: Irda    Size: LARGE

	The irda are the true ogres before they were defiled and corrupted.
They are intensily beautiful and magic runs through their viens,
like blood through most others. They grow straighter and taller then
normal ogres. Must maintain a good alignment.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 22| 21| 22| 19| 25|    2500|    2500|    2500|
Adjustments: | +1| +2| +1|   | -2| +1|        | +4/lev|        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      20|     100|      90|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 200% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 50.
Thirst usage is 100% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    none
Race gets the following skills/spells:
  18.  detect evil           level: 1
  20.  detect magic          level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Thri-Kreen       Desc: Thri    Size: NORMAL

	Thri-Kreen, or mantis-men, are a race of insect-like humanoids that live in 
the wasteland known as the Burning Sea in Torindrel. Their four legs provide
them with an amazing dexterity and quick speed, but their alien shape also 
prevents them from using some armors as well.  

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 19| 25| 24| 19| 16|    2500|    2500|    2500|
Adjustments: |   | -1| +3| +2| -2| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      80|     100|
AC is adjusted by   -15
Hitpoint regeneration is 75% of normal.
Mana regeneration is 150% of normal.
Movement regeneration is 150% of normal.
Food usage is 100% of normal with a max of 40.
Thirst usage is 100% of normal with a max of 12.
This race is always sober.
Race has the following default spells:
    darksight
    sense life
Race gets the following skills/spells:
  62.  scales                level: 1
  61.  dodge                 level: 5
  123.  venom blade           level: 20
Race has the following limits on proficiences/spells:
      none







RACE: Bullywug       Desc: BulWg    Size: SMALL

	The bullywugs are a race of bipedal, frog-like amphibians. They tend to 
inhabit swamps, marshes, mires, or other damp places. The bullywug's
natural skin is unnaturally tough giving them a stronger defense. Combined
with their small height making them difficult to hit.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 20| 17| 21| 24| 17| 10|    2500|    2500|    2500|
Adjustments: | -1| -2|   | +2| -1| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      45|      97|
Hitroll is adjusted by    +2
AC is adjusted by   -15
Hitpoint regeneration is 50% of normal.
Mana regeneration is 50% of normal.
Movement regeneration is 50% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 300% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    breathwater
    waterwalk
Race gets the following skills/spells:
  62.  scales                level: 1
  61.  dodge                 level: 5
Race has the following limits on proficiences/spells:
    none







RACE: Gargoyle       Desc: Grgle    Size: NORMAL

	Gargoyles are creatures of magic. They are usually very territorial and 
protect and fight with a fierceness unseen in other races. They do not
have the ability to fly despite their wings, however, they do offer 
them many advantages.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 23| 18| 16| 22| 23| 13|    2500|    2500|    2500|
Adjustments: | +2|   | -1| +2|   | -2|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      44|      25|     100|
Hitroll is adjusted by    +1
Dmgroll is adjusted by    +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 100.
This race doesn't require drink.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  61.  dodge                 level: 1
  62.  scales                level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Imp       Desc: Imp    Size: SMALL

	Imp are a magical creation, they average about 3 to 3.5 feet tall.
Some of there features resemble gargoyles as far as skin texture
and color being that their bodies are covered in tiny scales.
They move very quickly and for their size are rather strong.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 19| 23| 16| 23| 16| 11|    2500|    2500|    2500|
Adjustments: | -2| +2|   | +2| -1| -3|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      20|      90|      85|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 150% of normal.
Movement regeneration is 100% of normal.
Food usage is 50% of normal with a max of 20.
Thirst usage is 50% of normal with a max of 20.
sobering is 100% of normal with a max of 20.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  62.  scales                level: 1
  61.  dodge                 level: 5
  94.  teleport self         level: 20
Race has the following limits on proficiences/spells:
    none







RACE: Lizardman       Desc: LizMa    Size: NORMAL

	Lizardmen are savage, semi-aquatic reptilian humanoids. They are about
6 feet tall and prefer less hostile areas. They have scales ranging in
color from dark green to grey to brown. Lizardmen are particulary fond
of sudden ambushes, snares and raids.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 24| 13| 15| 21| 20| 14|    2500|    2500|    2500|
Adjustments: | +2| -2| -1| +2|   | -1|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      15|      95|
Hitroll is adjusted by    +1
AC is adjusted by    -5
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 100.
Thirst usage is 300% of normal with a max of 100.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    breathwater
Race gets the following skills/spells:
  45.  sneak                 level: 1
  62.  scales                level: 5
  137.  rage                  level: 20
Race has the following limits on proficiences/spells:
    none







RACE: Sahuagin       Desc: Sahua    Size: NORMAL

	Sahuagin are vicious, predatory fish-men. Most sahuagin are only active
at night and greatly dislike light and fresh water. They have tough scales
covering their body and thus wear little to no armor. Sahuagins also have
razor-sharp claws, enabling them to attack without a weapon.

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 24| 20| 19| 18| 20| 12|    2500|    2500|    2500|
Adjustments: | +2| +4|   |   | +1| -1|        |        |        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      45|      97|
AC is adjusted by   -10
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 150% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 300% of normal with a max of 100.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
    breathwater
Race gets the following skills/spells:
  62.  scales                level: 1
Race has the following limits on proficiences/spells:
    none







RACE: Satyr       Desc: Satyr    Size: NORMAL

	Satyrs are pleasure loving creatures with the torso, head and arms of 
a human and the hind legs of a goat. They are able to move silently and
hide among foliage. In general, Satyrs are inoffensive and fun-loving

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 19| 23| 22| 20| 22| 23|    2500|    2500|    2500|
Adjustments: | +1| +2| +1|   |   |   |        | +3/lev|        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      30|      70|      95|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  46.  hide                  level: 1
  7.  charm person          level: 10
  38.  sleep                 level: 10
Race has the following limits on proficiences/spells:
    none







RACE: Yuan-ti       Desc: YuanT    Size: LARGE

	Yuan-ti are human descendants whose blood are mixed with snake blood
producing a combination of snake and human. They are large creatures
very strong, and the intelligence of a genius. They have good dexterity
but because of their tail they cant wear waist, leg or foot armor

              STR INT WIS DEX CON CHA    HIT  |   MANA    MOVES
Maximum      | 24| 23| 21| 23| 20| 12|    2500|    2500|    2500|
Adjustments: | +1| +3|   | +1| -1| -2|        | +2/lev|        |
Minimum/Start|  3|  3|  3|  3|  3|  3|      25|      75|      97|
AC is adjusted by   -35
Hitpoint regeneration is 100% of normal.
Mana regeneration is 150% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
    darksight
Race gets the following skills/spells:
  45.  sneak                 level: 1
  56.  extra_damage          level: 1
  61.  dodge                 level: 1
Race has the following limits on proficiences/spells:
    none