Paladins are a combination fighter/cleric. Because of this, they acquire fighter skills and spells at higher levels than true warriors/clerics. Must maintain good alignment.

Class Bonus: Chance for bonus healing and melee damage starting at level 30.

Stat adjustments (Max, and gained on level):
Hit : 130%
Mana: 110%
Move: 110%

THAC0 = 30.5 - (LEVEL * 1/1)

Class has the following proficiencies(max prof):

LVL SPELL/SKILL LVL SPELL/SKILL LVL SPELL/SKILL
 1  detect evil(99%)  1  slash(99%)  2  pierce(99%)
 3  bludgeon(99%)  5  dispel evil(99%)  7  kick(99%)
10  protection fr(99%) 11  bash(99%) 13  remove poison(99%)
14  cure light(99%) 15  second(99%) 18  parry(99%)
19  extra_damage(99%) 20  rescue(99%) 22  silence(99%)
23  third(99%) 24  heal minor(99%) 25  hunt(99%)
29  holy healing(99%) 30  rage(99%) 34  heal medium(99%)
37  aid(99%) 38  sustenance(99%)